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More (and externalised) merchants



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As recent features have increased the need to buy local Arulcan products dramatically, I have increased the number of merchants that Arulco has. There can now be up to 21 additional merchants (arbitrary number, it seems enough for the moment). I also externalised the merchanct data.

Thus it is now possible, via xml, to define any NPC to be a merchant or repairguy. I figure modders might have a use for this. The xml has slots for all merchants, and template fields for 20 new ones, jsut fill them in however ou like. The Inventory of the new merchants is set in TableData/NPCInventory/Additional_Dealer_xxx_Inventory.xml.